Human Resource Training And Development
CASE SCENARIO
In this week’s Team case for analysis: Chapter 11 of the text – P. 508 (attached on another word document)
Summary:
This chapter discussed future trends that are likely to influence training and development. These trends relate to training delivery and structure of the training function. Training will contribute to a company’s sustainability goals. Trainers will be asked to design focused content more quickly and to deliver training using multiple methods. New technology will have a growing impact on training delivery in the future. Also, new technology will allow training departments to store and share human capital throughout the company. There will be an increased emphasis on integrating training with other human resource functions and showing how training helps the business. Training departments are more likely to develop partnerships with vendors and other companies in the future.
TEAM ASSIGNMENT :
Discuss which of these trends will affect the future of training the most. Present the advantages and disadvantages of each of the trends. Research for other trends is OK also. Other than the text here is a good reference to start with: ATD – Future of Training ( https://www.td.org/insights/the-future-of-learning-is-not-training )
Do the following:
Create a four+ page analysis and recommendation, and create a 4+ slide Narrated PowerPoint presentation that presents the results from the analysis. (At least 3 scholarly resources
Task: | Discuss the Advantages and Disadvantages of those trends
(Accessibility and Gamification) |
Notes:
Helpful Resources
Zoe, E. (2018, December 18). How Employee Training Will Change in 2019. Retrieved from https://www.talentlms.com/blog/employee-training-trends/
Coe, J. (2018, November 28). 5 Impactful L&D Trends to Watch in 2019. Retrieved from https://www.unboxedtechnology.com/2019-training-trends/
Staff Writer. (2019, January 7). Why 2019 Will Be the Year of Gamification in Corporate Learning. Retrieved from https://www.hrtechnologist.com/articles/learning-development/why-2019-will-be-the-year-of-gamification-in-corporate-learning/