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Understanding Augmented Reality

Understanding Augmented Reality (AR)

(Understanding Augmented Reality)

For This assignment, you are to write a 2 page report on Augmented Reality. Explain What AR is and list a few examples of how its being used. Also, you will need to find two examples of AR projects and provided a summary. Please stick to scholarly sources and be sure to cite in APA format. (Note** If you find a project that you really find interesting, but it blends over into mixed or virtual reality instead of pure AR, its still fine to use, just be sure to explain).

Next we will focus on Augmented Reality. We will have to touch on virtual reality and mixed reality a bit as well as there is a lot of overlap in the technologies. Instead of posting a bunch of reading materials, I have posted few video links to check out. The AR article from last week ties in well with a few definitions and examples of Howit can be used in an educational context. If you didn’t get a chance to look at it last week or can’t stream the videos, be sure to take a look instead. Page 2 of the document shows a continuum of mixed reality between the virtual and the real.

For this topic, check out some of the videos below, and then complete the homework assignment posted in the Homework tab that will require a little more research (Details listed in the HW link). The homework will be due Monday June 25th . Transcripts are available by clicking on the ellipsis icon above the subscribe button. It will give you an option to open the transcript.

What’s the Difference between Virtual Reality, Mixed Reality and Augmented Reality?

https://www.youtube.com/watch?v=CouwkAoR0Lg

VR AR MR What’s It All Mean?

https://www.youtube.com/watch?v=2RK881UGjsA

Will virtual and augmented reality move us into the knowledge age? | TEDx

https://www.youtube.com/watch?v=2FA-IuDTMjE

Augmented Reality in 2018 / 2017 Year in Review

https://www.youtube.com/watch?v=kC7OlweCJ8I

Examples:

10 Unique Things You Can Do with Augmented Reality

https://www.youtube.com/watch?v=q83gKk5jbto

Augmented Reality – The Future of Building

https://www.youtube.com/watch?v=CRcKpl17JgY

Super Mario Bros Recreated as Life Size Augmented Reality Game

https://www.youtube.com/watch?v=QN95nNDtxjo

Understanding Augmented Reality (AR): Applications and Examples.

Introduction

  • Start by defining Augmented Reality (AR): Explain how AR overlays digital information, images, and interactive elements onto the real world. Mention that unlike Virtual Reality (VR), which immerses users in a fully digital environment, AR enhances the physical world by adding digital components.
  • Briefly mention Mixed Reality (MR), where physical and digital elements coexist and interact in real-time, combining aspects of both VR and AR.

What is AR and How is it Different?

  • AR integrates digital information into the physical world, allowing users to see both digital and real-world objects simultaneously.
  • Discuss the continuum of mixed reality, from pure reality to pure virtual environments, with AR lying between these extremes. Mention that MR is often considered a bridge between AR and VR, where digital elements interact with the physical environment in more sophisticated ways.

Current Uses of Augmented Reality

  • Education: AR in education allows interactive learning experiences, such as visualizing complex concepts in 3D (e.g., anatomy for medical students).
  • Retail: AR helps customers visualize products in their homes before purchase (e.g., IKEA’s AR app that places furniture in your living room).
  • Healthcare: Surgeons use AR for real-time guidance during procedures, overlaying digital visuals on patients’ bodies for more precise operations.

Examples of AR Projects

  1. Google Lens: This AR app allows users to scan real-world items and receive real-time information about them. For instance, users can point their phone camera at text in a foreign language to translate it instantly or scan a product to find where it’s sold online.
    • Summary: Google Lens uses AR to add layers of information to physical objects, making real-world learning and interaction seamless and convenient. This project demonstrates AR’s educational and practical utility, especially in language learning and shopping contexts.
  2. Microsoft HoloLens in Architecture: Microsoft’s HoloLens headset is used in architectural design, allowing architects and clients to visualize buildings at scale before construction. This headset falls under AR and MR, as users can see the room or environment around them while interacting with 3D building models.
    • Summary: HoloLens merges real-world spaces with digital architectural models, enabling collaborative design reviews and reducing potential design flaws before building. This project exemplifies AR/MR in professional environments, particularly in enhancing design and construction processes.

Conclusion

  • Summarize AR’s versatility in various fields, from education to healthcare and retail, showcasing its potential to transform experiences.
  • Mention the expected growth of AR, which will likely bring more interactive and immersive applications into everyday life.
  • Conclude with a note on the blending of VR, AR, and MR as emerging technologies that will increasingly shape how we interact with information, learn, and engage with our environments.

References

  • Use APA style citations to reference any articles, books, or scholarly sources you used for research.
  • Since you’re working from videos as well, you can include these sources in the references, formatting them according to APA guidelines for audiovisual materials.
 
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